![]() ![]() Think there is a fix to special grabs and throws.Įnjoy folks and be sure to leave me some feedback. The general grab/throw states (800,999) altough I coded the card to fall off on the aformentioned states I dont Um screenpack de um projeto de Dragon ball Super Extreme Buttoden que estou fazendo, misturei um pouco do.0 or WinMugen Plus) IMT Screen Pack (Red) by Acey. When the card sticks to a charcater it may explode on p2 with no reaction if p2 is in a custom state that is not Staubhold for great ideas and concepts (mainly for suggesting the chicken clip) Screen Pack has 640x480 resolution for Mugen. Screen Pack was remodel from Mugen Open Sources sprite files that I created. Screen Pack has Intros, Game Over, Credits Ending, Continue Menu, Survived Score, Screen Pack come with 182 slots, 533 slots, 1662 slots Addon Patches. NMario/CGN Mario for his Zero counter coding ( I Hope he don't mind I took and modified it a bit from his KFM) MUGEN Infinite Character Arena Final Version Edition 1.0 & 1.1 640x480. Team SMRT for what I assume is some of the coding of the JS update as well judgespear for some of the extra sprites and coding of his update Super Smash Brawl- D,DB,B,D,DB,B,+ punch (uses 3 super bars) One S%^&% day- D,DF,F,D,DF,F + Punch (uses 2 super bars) (Can EX this move for -500 power the EX version also has super armor)Īlpha/Zero counter: any two punches while blocking it costs -1000 powerīig Bird- D,DF,F,D,DF,F + Kick (uses 1 super bar) ![]() (based off his tackle he uses on Peter when starting a fight)įire extinguisher : HCB + Kick (Can EX this move for -500 power) (harder the Kick the faster the gust can EX this move for -500 power) The World Warriors X screenpack by Dr4ch1R was one of my favorite screenpacks back in the DOSMugen days and for my first project I've decided to remake it in 1280x720 resolution with lifebars The regular screenpack contains 30 slots, 5 slots for hidden characters and 4 slots for CPU only characters. Throw and deonation and will explodeinstantly if p2 runs or hits the I suggest playing him in Mugen 1.0 and up (sorry to those still using it)Įxplosive Card: QCF + any punch (harder the punch the faster the So guys, after looking at the screenpack, I honestly don't think i will do it, it's not something I personally like, and i wouldn't really enjoy doing the said screenpack. I should also mention he does not work in Winmugen anymore. Warner's original big chicken while it looked nice his gameplay left much to beĭesired mainly that his coding felt incompelete and on top of that he felt too much like a KFM spriteswap with a projectile Hopefully I have made Ernie feel like a fresh new character to play now. Ernie the Big/Giant Chicken edited by aperson98 original by Warner, judgespear, and team SMRT ![]()
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